FileLoaderASCII.h
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#ifndef FILELOADERASCII_H
#define FILELOADERASCII_H
#include <iostream>
#include <fstream>
#include "FileLoaderAbstract.h"
#include "../Common/TREPSTypes.h"
using namespace TREPS::Common;
using namespace std;
namespace TREPS
{
namespace File
{
class FileLoaderASCIIClass : public FileLoaderAbstractClass
{
public :
FileLoaderASCIIClass(void);
~FileLoaderASCIIClass(void);
//open ASCII file
bool open(const char *file_path);
//close ASCII file
bool close(void);
//test if a ASCII file is opened
bool isOpened(void);
//get ASCII data
bool getData(int start, int limit, DataRecordListClass *data, int &total);
//get file format
t_FileFormat getFormat(void);
//detect frames in ASCII file
t_StringList getFrames(const t_FieldList *fields);
//get number of records in ASCII file
long int getNbRecords(void);
//detect fields in ASCII file
t_FieldList getFields(long int nbRecords);
//add specific ASCII file vectors
void addSpecificFormatVectors(const t_FieldList *fields, t_VectorList &vectors);
//get file attributes
map<string,string> getAttributes(void);
private :
//stream to file
ifstream file;
//pointer to current working line
string *crtLine;
//char used to defined a header line
char headerChar;
//tags list to define a frame
t_StringList frameTags;
//go to next line
bool getNextDataLine(void);
//go to first line
void resetLine(void);
//detect field type
void getType(const char *value, t_FieldType &type, t_TimeFormat &timeformat, string &timepattern);
};
}
}
#endif