FileLoaderASCII.h 1.62 KB
#ifndef FILELOADERASCII_H
#define FILELOADERASCII_H

#include <iostream> 
#include <fstream> 

#include "FileLoaderAbstract.h"
#include "../Common/TREPSTypes.h"

using namespace TREPS::Common;
using namespace std;

namespace TREPS
{
	namespace File
	{
		class FileLoaderASCIIClass : public FileLoaderAbstractClass
		{
			public :
				FileLoaderASCIIClass(void);

				~FileLoaderASCIIClass(void);

				//open ASCII file
				bool open(const char *file_path);

				//close ASCII file
				bool close(void);

				//test if a ASCII file is opened
				bool isOpened(void);

				//get ASCII data
				bool getData(int start, int limit, DataRecordListClass *data, int &total);

				//get file format
				t_FileFormat getFormat(void);

				//detect frames in ASCII file
				t_StringList getFrames(const t_FieldList *fields);

				//get number of records in ASCII file
				long int getNbRecords(void);

				//detect fields in ASCII file
				t_FieldList getFields(long int nbRecords);

				//add specific ASCII file vectors
				void addSpecificFormatVectors(const t_FieldList *fields, t_VectorList &vectors);

				//get file attributes
				map<string,string> getAttributes(void);
				
			private :
				//stream to file
				ifstream file;

				//pointer to current working line
				string *crtLine;

				//char used to defined a header line
				char headerChar;

				//tags list to define a frame
				t_StringList frameTags;

				//go to next line
				bool getNextDataLine(void);

				//go to first line
				void resetLine(void);

				//detect field type
				void getType(const char *value, t_FieldType &type, t_TimeFormat &timeformat, string &timepattern);
		};
	}
}

#endif