;+ ; NAME: ; XCONTOUR ; ; PURPOSE: ; The purpose of this program is to demonstrate how to ; create a contour plot with axes and a title in the ; new IDL 5 object graphics. ; ; AUTHOR: ; FANNING SOFTWARE CONSULTING ; David Fanning, Ph.D. ; 1645 Sheely Drive ; Fort Collins, CO 80526 USA ; Phone: 970-221-0438 ; E-mail: david@idlcoyote.com ; Coyote's Guide to IDL Programming: http://www.idlcoyote.com ; ; CATEGORY: ; Widgets, IDL 5 Object Graphics. ; ; CALLING SEQUENCE: ; XCONTOUR, data, x, y ; ; REQUIRED INPUTS: ; None. Fake data will be used if no data is supplied in call. ; ; OPTIONAL INPUTS ; ; data: A 2D array of surface data. ; ; x: A vector of X data values. ; ; y: A vector of Y data values. ; ; OPTIONAL KEYWORD PARAMETERS: ; ; CBARTITLE: A string used as the title of the colorbar. ; ; _EXTRA: This keyword collects otherwise undefined keywords that are ; passed to the old IDL contour command. Most of the keywords will ; have absolutely no effect. ; ; GROUP_LEADER: The group leader for this program. When the group leader ; is destroyed, this program will be destroyed. ; ; NLEVELS: The number of equally spaced contour intervals to draw. ; Default is 10. Note that contour levels are acutally calculated, ; since the NLEVELS keyword to the contour object does not always ; result in the correct number of contour levels. ; ; TITLE: A string used as the title of the plot. ; ; XTITLE: A string used as the X title of the plot. ; ; YTITLE: A string used as the Y title of the plot. ; ; COMMON BLOCKS: ; None. ; ; SIDE EFFECTS: ; None. ; ; RESTRICTIONS: ; ; Requires FSC_NORMALIZE from the Coyote library. ; ; http://www.idlcoyote.com/programs/fsc_normalize.pro ; ; EXAMPLE: ; To use this program with your 2D data, type: ; ; IDL> XContour, data ; ; MODIFICATION HISTORY: ; Written by David Fanning, 9 June 97. ; Added a colorbar to the plot. 19 June 97, DWF. ; Modified the way VCOLORBAR was called. 14 July 97. DWF. ; Fixed cleanup procedure to clean up ALL objects. 12 Feb 98. DWF. ; Changed IDLgrContainer to IDL_Container to fix 5.1 problems. 20 May 98. DWF. ; Modified to use the IDLgrColorbar object. 20 Sept 98. DWF. ; Added the ability to do a filled contour. 27 Sept 98. DWF. ; Fixed a bug in the way the data was scaled into the view. 9 May 99. DWF. ; Fixed a bug in the filled contours. 11 May 99. DWF. ; Added a line to make sure 256 colors are available in Z buffer. 19 Dec 99. DWF. ; Fixed a small bug where the X and Y vectors weren't sent to IDLgrContour. 19 Sept 2000. DWF. ; Added CBARTITLE keyword and fixed a small memory leak. Updated VCOLORBAR code. 8 Dec 2000. DWF. ; Fixed a minor problem with the Colorbar. Removed GIF support for IDL 5.4 and higher. 27 Mar 2001. DWF. ; Removed NORMALIZE from the source code. 29 November 2005. DWF. ; Renamed NORMALIZE to FSC_NORMALIZE to avoid numerous naming conflicts. 17 October 2008. DWF. ; Made the draw widget render in software to eliminate a window read-through problem ; (http://www.idlcoyote.com/ographics_tips/snapshot.html). 30 December 2008. DWF. ;- ;******************************************************************************************; ; Copyright (c) 2008, by Fanning Software Consulting, Inc. ; ; All rights reserved. ; ; ; ; Redistribution and use in source and binary forms, with or without ; ; modification, are permitted provided that the following conditions are met: ; ; ; ; * Redistributions of source code must retain the above copyright ; ; notice, this list of conditions and the following disclaimer. ; ; * Redistributions in binary form must reproduce the above copyright ; ; notice, this list of conditions and the following disclaimer in the ; ; documentation and/or other materials provided with the distribution. ; ; * Neither the name of Fanning Software Consulting, Inc. nor the names of its ; ; contributors may be used to endorse or promote products derived from this ; ; software without specific prior written permission. ; ; ; ; THIS SOFTWARE IS PROVIDED BY FANNING SOFTWARE CONSULTING, INC. ''AS IS'' AND ANY ; ; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ; ; OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT ; ; SHALL FANNING SOFTWARE CONSULTING, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, ; ; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED ; ; TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ; ; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ; ; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ; ; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ; ; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; ;******************************************************************************************; FUNCTION VColorBar::INIT, Position=position, $ NColors=ncolors, Title=title, Palette=palette, $ Major=major, Minor=minor, Range=range, Color=color, $ _Extra=extra, Name=name ; Catch possible errors. Catch, theError IF theError NE 0 THEN BEGIN Catch, /Cancel ok = Dialog_Message(!Error_State.Msg) Message, !Error_State.Msg, /Informational RETURN, 0 ENDIF ; Initialize model superclass. IF (self->IDLgrModel::Init(_EXTRA=extra) NE 1) THEN RETURN, 0 ; Define default values for keywords, if necessary. IF N_Elements(name) EQ 0 THEN name='' IF N_Elements(color) EQ 0 THEN self.color = [255,255,255] $ ELSE self.color = color thisFont = Obj_New('IDLgrFont', 'Helvetica', Size=8.0) self.thisFont = thisFont IF N_Elements(title) EQ 0 THEN title='' thisTitle = Obj_New('IDLgrText', title, Color=self.color, $ Font=thisFont, Recompute_Dimensions=2) IF N_Elements(ncolors) EQ 0 THEN self.ncolors = 256 $ ELSE self.ncolors = ncolors IF N_Elements(palette) EQ 0 THEN BEGIN red = (green = (blue = BIndGen(self.ncolors))) self.palette = Obj_New('IDLgrPalette', red, green, blue) ENDIF ELSE self.palette = palette IF N_Elements(range) EQ 0 THEN self.range = [0, self.ncolors] $ ELSE self.range = range IF N_Elements(major) EQ 0 THEN self.major = 5 $ ELSE self.major = major IF N_Elements(minor) EQ 0 THEN self.minor = 4 $ ELSE self.minor = minor IF N_Elements(position) EQ 0 THEN self.position = [0.90, 0.10, 0.95, 0.90] $ ELSE self.position = position ; Create the colorbar image. Get its size. bar = REPLICATE(1B,10) # BINDGEN(self.ncolors) s = SIZE(bar, /Dimensions) xsize = s[0] ysize = s[1] ; Create the colorbar image object. Add palette to it. thisImage = Obj_New('IDLgrImage', bar, Palette=self.palette) xs = FSC_Normalize([0,xsize], Position=[0,1.]) ys = FSC_Normalize([0,ysize], Position=[0,1.]) thisImage->SetProperty, XCoord_Conv=xs, YCoord_Conv=ys ; Create a polygon object. Add the image as a texture map. We do ; this so the image can rotate in 3D space. thisPolygon = Obj_New('IDLgrPolygon', [0, 1, 1, 0], [0, 0, 1, 1], [0,0,0,0], $ Texture_Map=thisImage, Texture_Coord = [[0,0], [1,0], [1,1], [0,1]], color=[255,255,255]) ; Scale the polygon into the correct position. xs = FSC_Normalize([0,1], Position=[self.position(0), self.position(2)]) ys = FSC_Normalize([0,1], Position=[self.position(1), self.position(3)]) thispolygon->SetProperty, XCoord_Conv=xs, YCoord_Conv=ys ; Create scale factors to position the axes. longScale = FSC_Normalize(self.range, Position=[self.position(1), self.position(3)]) shortScale = FSC_Normalize([0,1], Position=[self.position(0), self.position(2)]) ; Create the colorbar axes. 1000 indicates this location ignored. shortAxis1 = Obj_New("IDLgrAxis", 0, Color=self.color, Ticklen=0.025, $ Major=1, Range=[0,1], /NoText, /Exact, XCoord_Conv=shortScale, $ Location=[1000, self.position(1), 0.001]) shortAxis2 = Obj_New("IDLgrAxis", 0, Color=self.color, Ticklen=0.025, $0.001 Major=1, Range=[0,1], /NoText, /Exact, XCoord_Conv=shortScale, $ Location=[1000, self.position(3), 0.001], TickDir=1) textAxis = Obj_New("IDLgrAxis", 1, Color=self.color, Ticklen=0.025, $ Major=self.major, Minor=self.minor, Title=thisTitle, Range=self.range, /Exact, $ YCoord_Conv=longScale, Location=[self.position(0), 1000, 0.001]) textAxis->GetProperty, TickText=thisText thisText->SetProperty, Font=self.thisFont, Recompute_Dimensions=2 longAxis2 = Obj_New("IDLgrAxis", 1, Color=self.color, /NoText, Ticklen=0.025, $ Major=self.major, Minor=self.minor, Range=self.range, TickDir=1, $ YCoord_Conv=longScale, Location=[self.position(2), 1000, 0.001], /Exact) ; Add the parts to the colorbar model. self->Add, shortAxis1 self->Add, shortAxis2 self->Add, textAxis self->Add, longAxis2 self->Add, thisPolygon ; Assign the name. self->IDLgrModel::SetProperty, Name=name, Select_Target=1 ; Create a container object and put the objects into it. thisContainer = Obj_New('IDL_Container') thisContainer->Add, thisFont thisContainer->Add, thisImage thisContainer->Add, thisText thisContainer->Add, thisTitle thisContainer->Add, self.palette thisContainer->Add, textAxis thisContainer->Add, shortAxis1 thisContainer->Add, shortAxis2 thisContainer->Add, longAxis2 ; Update the SELF structure. self.thisImage = thisImage self.thisFont = thisFont self.thisText = thisText self.textAxis = textAxis self.shortAxis1 = shortAxis1 self.shortAxis2 = shortAxis2 self.longAxis2 = longAxis2 self.thisContainer = thisContainer self.thisTitle = thisTitle RETURN, 1 END ;------------------------------------------------------------------------- PRO VColorBar::Cleanup ; Lifecycle method to clean itself up. Obj_Destroy, self.thisContainer self->IDLgrMODEL::Cleanup END ;------------------------------------------------------------------------- PRO VColorBar::GetProperty, Position=position, Text=text, $ Title=title, Palette=palette, Major=major, Minor=minor, $ Range=range, Color=color, Name=name, $ Transform=transform, _Ref_Extra=extra ; Get the properties of the colorbar. IF Arg_Present(position) THEN position = self.position IF Arg_Present(text) THEN text = self.thisText IF Arg_Present(title) THEN self.thisTitle->GetProperty, Strings=title IF Arg_Present(palette) THEN palette = self.palette IF Arg_Present(major) THEN major = self.major IF Arg_Present(minor) THEN minor = self.minor IF Arg_Present(range) THEN range = self.range IF Arg_Present(color) THEN color = self.color IF Arg_Present(name) THEN self->IDLgrMODEL::GetProperty, Name=name IF Arg_Present(transform) THEN self->IDLgrMODEL::GetProperty, Transform=transform IF Arg_Present(extra) THEN self->IDLgrMODEL::GetProperty, _Extra=extra END ;------------------------------------------------------------------------- PRO VColorBar::SetProperty, Position=position, $ Title=title, Palette=palette, Major=major, Minor=minor, $ Range=range, Color=color, Name=name, Transform=transform, _Extra=extra ; Set properties of the colorbar. IF N_Elements(position) NE 0 THEN BEGIN self.position = position ; Find the size of the image. self.thisImage->GetProperty, Data=image s = Size(image) xsize = s(1) ysize = s(2) xs = FSC_Normalize([0,xsize], Position=[position(0), position(2)]) ys = FSC_Normalize([0,ysize], Position=[position(1), position(3)]) self.thisImage->SetProperty, XCoord_Conv=xs, YCoord_Conv=ys ; Create new scale factors to position the axes. longScale = FSC_Normalize(self.range, $ Position=[self.position(1), self.position(3)]) shortScale = FSC_Normalize([0,1], $ Position=[self.position(0), self.position(2)]) ; Position the axes. 1000 indicates this position ignored. self.textaxis->SetProperty, YCoord_Conv=longScale, $ Location=[self.position(0), 1000, 0] self.longaxis2->SetProperty, YCoord_Conv=longScale, $ Location=[self.position(2), 1000, 0] self.shortAxis1->SetProperty, XCoord_Conv=shortScale, $ Location=[1000, self.position(1), 0] self.shortAxis2->SetProperty, XCoord_Conv=shortScale, $ Location=[1000, self.position(3), 0] ENDIF IF N_Elements(title) NE 0 THEN self.thisTitle->SetProperty, Strings=title IF N_Elements(transform) NE 0 THEN self->IDLgrMODEL::SetProperty, Transform=transform IF N_Elements(palette) NE 0 THEN BEGIN self.palette = palette self.thisImage->SetProperty, Palette=palette ENDIF IF N_Elements(major) NE 0 THEN BEGIN self.major = major self.textAxis->SetProperty, Major=major self.longAxis2->SetProperty, Major=major END IF N_Elements(minor) NE 0 THEN BEGIN self.minor = minor self.textAxis->SetProperty, Minor=minor self.longAxis2->SetProperty, Minor=minor END IF N_Elements(range) NE 0 THEN BEGIN self.range = range longScale = FSC_Normalize(range, $ Position=[self.position(1), self.position(3)]) self.textAxis->SetProperty, Range=range, YCoord_Conv=longScale self.longAxis2->SetProperty, Range=range, YCoord_Conv=longScale ENDIF IF N_Elements(color) NE 0 THEN BEGIN self.color = color self.textAxis->SetProperty, Color=color self.longAxis2->SetProperty, Color=color self.shortAxis1->SetProperty, Color=color self.shortAxis2->SetProperty, Color=color self.thisText->SetProperty, Color=color ENDIF IF N_Elements(name) NE 0 THEN self->IDLgrMODEL::SetProperty, Name=name IF N_Elements(extra) NE 0 THEN self->IDLgrMODEL::SetProperty, _Extra=extra END ;------------------------------------------------------------------------- PRO VColorBar__Define colorbar = { VCOLORBAR, $ INHERITS IDLgrMODEL, $ ; Inherits the Model Object. Position:FltArr(4), $ ; The position of the colorbar. Palette:Obj_New(), $ ; The colorbar palette. thisImage:Obj_New(), $ ; The colorbar image. imageModel:Obj_New(), $ ; The colorbar image model. thisContainer:Obj_New(), $ ; Container for cleaning up. thisFont:Obj_New(), $ ; The annotation font object. thisText:Obj_New(), $ ; The bar annotation text object. thisTitle: Obj_New(), $ ; The title of the colorbar. textAxis:Obj_New(), $ ; The axis containing annotation. shortAxis1:Obj_New(), $ ; A short axis. shortAxis2:Obj_New(), $ ; A second short axis. longAxis2:Obj_New(), $ ; The other long axis. NColors:0, $ ; The number of colors in the bar. Major:0, $ ; Number of major axis intervals. Minor:0, $ ; Number of minor axis intervals. Color:BytArr(3), $ ; Color of axes and annotation. Range:FltArr(2) } ; The range of the colorbar axis. END ;------------------------------------------------------------------------- PRO XContour_Cleanup, tlb ; Come here when program dies. Free all created objects. Widget_Control, tlb, Get_UValue=info IF N_Elements(info) NE 0 THEN Obj_Destroy, info.thisContainer END ;------------------------------------------------------------------- PRO XContour_Draw_Events, event ; Draw widget expose events are handled here. Widget_Control, event.top, Get_UValue=info, /No_Copy ; Redraw the view. info.thisWindow->Draw, info.thisView ;Put the info structure back. Widget_Control, event.top, Set_UValue=info, /No_Copy END ;------------------------------------------------------------------- PRO XContour_Properties, event ; Event handler to set graphic properties. Widget_Control, event.top, Get_UValue=info, /No_Copy ; What property is wanted? Widget_Control, event.id, Get_UValue=newProperty CASE newProperty OF ; Appearance of the contour plot. 'FILLED': BEGIN info.thisContour->SetProperty, Fill=1 END 'UNFILLED': info.thisContour->SetProperty, Fill=0 ; Background color. 'BBLACK': info.thisView->SetProperty, Color=[0,0,0] 'BWHITE': info.thisView->SetProperty, Color=[255,255,255] 'BCHARCOAL': info.thisView->SetProperty, Color=[80,80,80] ; Axes colors. 'ABLACK': BEGIN info.xAxis1->SetProperty, Color=[0,0,0] info.yAxis1->SetProperty, Color=[0,0,0] info.xAxis2->SetProperty, Color=[0,0,0] info.yAxis2->SetProperty, Color=[0,0,0] info.thisColorbar->SetProperty, Color=[0,0,0] END 'AWHITE': BEGIN info.xAxis1->SetProperty,Color=[255,255,255] info.yAxis1->SetProperty,Color=[255,255,255] info.xAxis2->SetProperty,Color=[255,255,255] info.yAxis2->SetProperty,Color=[255,255,255] info.thisColorbar->SetProperty, Color=[255,255,255] END 'AGREEN': BEGIN info.xAxis1->SetProperty,Color=[0,255,0] info.yAxis1->SetProperty,Color=[0,255,0] info.xAxis2->SetProperty,Color=[0,255,0] info.yAxis2->SetProperty,Color=[0,255,0] info.thisColorbar->SetProperty, Color=[0,255,0] END 'AYELLOW': BEGIN info.xAxis1->SetProperty,Color=[255,255,0] info.yAxis1->SetProperty,Color=[255,255,0] info.xAxis2->SetProperty,Color=[255,255,0] info.yAxis2->SetProperty,Color=[255,255,0] info.thisColorbar->SetProperty, Color=[255,255,0] END ; Title colors. 'TBLACK': info.plotTitle->SetProperty, Color=[0,0,0] 'TWHITE': info.plotTitle->SetProperty, Color=[255,255,255] 'TGREEN': info.plotTitle->SetProperty, Color=[0,255,0] 'TYELLOW': info.plotTitle->SetProperty, Color=[255,255,0] ; Color schemes. 'B/W': BEGIN info.thisView->SetProperty, Color=[255,255,255] info.xAxis1->SetProperty, Color=[0,0,0] info.yAxis1->SetProperty, Color=[0,0,0] info.xAxis2->SetProperty, Color=[0,0,0] info.yAxis2->SetProperty, Color=[0,0,0] info.plotTitle->SetProperty, Color=[0,0,0] info.thisColorbar->SetProperty, Color=[0,0,0] END 'W/B': BEGIN info.thisView->SetProperty, Color=[0,0,0] info.xAxis1->SetProperty,Color=[255,255,255] info.yAxis1->SetProperty,Color=[255,255,255] info.xAxis2->SetProperty,Color=[255,255,255] info.yAxis2->SetProperty,Color=[255,255,255] info.plotTitle->SetProperty, Color=[255,255,255] info.thisColorbar->SetProperty, Color=[255,255,255] END 'ORIGINAL_COLORS': BEGIN info.thisView->SetProperty, Color=[80,80,80] info.xAxis1->SetProperty,Color=[255,255,0] info.yAxis1->SetProperty,Color=[255,255,0] info.xAxis2->SetProperty,Color=[255,255,0] info.yAxis2->SetProperty,Color=[255,255,0] info.plotTitle->SetProperty, Color=[0,255,0] info.thisColorbar->SetProperty, Color=[255,255,0] END ENDCASE ; Redraw the graphic. info.thisWindow->Draw, info.thisView ;Put the info structure back. Widget_Control, event.top, Set_UValue=info, /No_Copy END ;------------------------------------------------------------------- PRO XContour_Output, event ; This event handler creates GIF and JPEG files. Widget_Control, event.top, Get_UValue=info, /No_Copy ; Get a snapshop of window contents. (TVRD equivalent.) info.thisWindow->GetProperty, Image_Data=snapshot ; JPEG or GIF file wanted? Widget_Control, event.id, GET_UValue=whichFileType CASE whichFileType OF 'GIF': BEGIN ; Because we are using RGB color for this model, we have ; a 3-m-n array. Use Color_Quan to create a 2D image and ; appropriate color tables for the GIF file. image2D = Color_Quan(snapshot, 1, r, g, b) filename = Dialog_Pickfile(/Write, File='idl.gif') IF filename NE '' THEN Write_GIF, filename, image2d, r, g, b END 'JPEG': BEGIN filename = Dialog_Pickfile(/Write, File='idl.jpg') IF filename NE '' THEN Write_JPEG, filename, snapshot, True=1 END 'TIFF': BEGIN filename = Dialog_Pickfile(/Write, File='idl.tif') IF filename NE '' THEN Write_TIFF, filename, Reverse(snapshot,3) END ENDCASE ;Put the info structure back. Widget_Control, event.top, Set_UValue=info, /No_Copy END ;------------------------------------------------------------------- PRO XContour_Exit, event ; Exit the program. Widget_Control, event.top, /Destroy END ;------------------------------------------------------------------- PRO XContour_Printing, event ; PostScript printing and printer setup handled here. Widget_Control, event.top, Get_UValue=info, /No_Copy ; Which button? Widget_Control, event.id, Get_UValue=ButtonValue CASE buttonValue OF 'PRINT': BEGIN result = Dialog_PrintJob(info.thisPrinter) IF result EQ 1 THEN BEGIN info.thisPrinter->Draw, info.thisView info.thisPrinter->NewDocument ENDIF END 'SETUP': BEGIN result = Dialog_PrinterSetup(info.thisPrinter) IF result EQ 1 THEN BEGIN info.thisPrinter->Draw, info.thisView info.thisPrinter->NewDocument ENDIF END ENDCASE ; Put the info structure back. Widget_Control, event.top, Set_UValue=info, /No_Copy END ;------------------------------------------------------------------- PRO XContour_Resize, event ; The only events generated by this simple program are resize ; events, which are handled here. ; Get the info structure. Widget_Control, event.top, Get_UValue=info, /No_Copy ; Resize the draw widget. info.thisWindow->SetProperty, Dimension=[event.x, event.y] ; Redisplay the graphic. info.thisWindow->Draw, info.thisView ;Put the info structure back. Widget_Control, event.top, Set_UValue=info, /No_Copy END ;------------------------------------------------------------------- PRO XContour, data, x, y, _Extra=extra, XTitle=xtitle, $ YTitle=ytitle, NLevels=nlevels, Title=plotTitle, $ Group_Leader=groupLeader, CBarTitle=cbartitle ; Check for keywords. Define default values IF N_Elements(xtitle) EQ 0 THEN xtitle = 'X Axis' IF N_Elements(ytitle) EQ 0 THEN ytitle = 'Y Axis' IF N_Elements(nlevels) EQ 0 THEN nlevels = 10 IF N_Elements(plotTitle) EQ 0 THEN plotTitle = 'Pretty Good Contour Plot' IF N_Elements(cbartitle) EQ 0 THEN cbartitle = 'Meters' ; Need some data. Catch, error IF error NE 0 THEN BEGIN ; Can't find LoadData. data = Beselj(Shift(Dist(81), 20, 20)/2.0) x = Findgen(81) y = Findgen(81) IF !Error NE -154 THEN Print, !Err_String ENDIF IF N_Elements(data) EQ 0 THEN BEGIN data = LoadData(2) ENDIF s = Size(data) IF s(0) NE 2 THEN Message,'Must pass 2D argument. Using fake data.' IF N_Elements(x) EQ 0 THEN x = Findgen(s(1)) IF N_Elements(y) EQ 0 THEN y = Findgen(s(2)) CreateView: Catch, /Cancel ; Create a view. Use RGB color. Charcoal background. ; The viewplane rectangle extends from 0 to 1 in XY directions. ; The chosen viewplane uses the old IDL "normalized" window. This ; is to make it easy to use the path information (xyData, which is ; returned in normalized coordinates) from the Contour command ; later. I won't have to worry about scaling. thisView = OBJ_NEW('IDLgrView', Color=[80,80,80], Viewplane_Rect=[0,0,1,1]) ; Create a model and add it to the view. thisModel = OBJ_NEW('IDLgrModel') thisView->Add, thisModel ; Colors are the only way to distinguish contour intervals. ; Here I load a color table and use colors from the table ; for the different contour lines. Colors are loaded in the ; Z buffer because I want to be sure I have 256 colors. thisDevice = !D.Name Set_Plot, 'Z' Device, Set_Colors=256 LoadCT, 33, /Silent TVLCT, red, green, blue, /Get Set_Plot, thisDevice ; Calculate the contour levels. (NLEVELS doesn't actually divide ; the data into this number of equally space intervals.) step = (Max(data) - Min(data)) / nlevels levels = Indgen(nlevels) * step + Min(data) ; Calculate the contour colors. colorStep = Fix(255/Float(nlevels)) cLevelColor = BIndGen(nlevels) * colorStep contourColors = BIndGen(3, nlevels) FOR j=0,nlevels-1 DO contourColors[*,j] = [red(cLevelColor[j]), $ green(cLevelColor[j]), blue(cLevelColor[j])] ; Create a contour plot object. Have to add an extra level ; to the contour levels to get the top color to plot. Bug? thisContour = Obj_New('IDLgrContour', data, x, y, GeomZ=-0.01, $ Color=[255, 255, 0], /Planar, C_Color=contourColors, $ C_Value=[levels, Max(data)]) ; Scale the contour plot into the view. thisContour->GetProperty, XRange=xrange, YRange=yrange xs = FSC_Normalize(xrange, Position=[0.2,0.75]) ys = FSC_Normalize(yrange, Position=[0.2,0.85]) thiscontour->SetProperty, XCoord_Conv=xs, YCoord_Conv=ys ; Add the contour plot to the model. thisModel->Add, thisContour ; Create a vertical colorbar for the plot. This example uses ; the IDL-supplied colorbar, but I don't recommend it, as I don't ; think it is very well written. You might better use HCOLORBAR or ; VCOLORBAR, which you can download from the Coyote Library. Code ; for VCOLORBAR is included. You will have to remove the appropriate ; code to use it. ; Code for using VCOLORBAR. cbarPalette = Obj_New('IDLgrPalette', red, green, blue) thisColorbar = Obj_New('VColorbar', Range=[Min(data), Max(data)], $ Position=[0.93, 0.2, 0.98, 0.85], Color=[255,255,0], $ Palette=cbarPalette, Title=cbarTitle, Major=nlevels+1) ; Create the tick labels for the colorbar. Remove the next eight lines ; of code if using VCOLORBAR. ; Went back to using VCOLORBAR, due to an error in IDLgrColorbar introduced ; in IDL 5.4. ;cbarTicksValues = String([levels, Max(data)], Format='(I4)') ;cbarTicks = Obj_New('IDLgrText', cbarTicksValues, Color=[255,255,0], Font=cbarFont) ;cbarPalette = Obj_New('IDLgrPalette', contourColors[0,*], contourColors[1,*], contourColors[2,*]) ;thisColorbar = Obj_New('IDLgrColorbar', Palette=cbarPalette, $ ; Dimensions=[40, 255], XCoord_Conv=FSC_Normalize([0,39], Position=[0.93,0.98]), $ ; YCoord_Conv=FSC_Normalize([0,255], Position=[0.2, 0.85]),$ ; Title=cbarTitle, Major=N_Elements(levels) + 1, Color=[255,255,0], TickLen=5, $ ; TickText=cbarTicks, /Show_Axis, /Show_Outline) ; End of RSI-supplied colorbar code. thisModel->Add, thisColorbar ; Create titles for the axes and plot. Color them yellow. xTitle = Obj_New('IDLgrText', xtitle, Color=[255,255,0]) yTitle = Obj_New('IDLgrText', ytitle, Color=[255,255,0]) ; Create a plot title. Add it to model. plotTitle = Obj_New('IDLgrText', plotTitle, Color=[0,255,0], $ Alignment=0.5, Location=[0.475, 0.9, 0.0]) thisModel->Add, plotTitle ; Create box axes for the contour plot. Color them yellow. ; Notice the large values in the Location keyword. These ; are values that are not used. xrange = [Min(x), Max(x)] yrange = [Min(y), Max(y)] zrange = [Min(data), Max(data)] xs = FSC_Normalize(xrange, Position=[0.2,0.75]) ys = FSC_Normalize(yrange, Position=[0.2,0.85]) xAxis1 = Obj_New("IDLgrAxis", 0, Color=[255,255,0], Ticklen=0.05, $ Minor=4, Title=xtitle, Range=xrange, XCoord_Conv=xs, $ Location=[1000, 0.2, 0.0], /Exact) xAxis2 = Obj_New("IDLgrAxis", 0, Color=[255,255,0], Ticklen=0.05, $ Minor=4, /NoText, Range=xrange, XCoord_Conv=xs, $ Location=[1000, 0.85, 0.0], TickDir=1, /Exact) yAxis1 = Obj_New("IDLgrAxis", 1, Color=[255,255,0], Ticklen=0.05, $ Minor=4, Title=ytitle, Range=yrange, YCoord_Conv=ys, $ Location=[0.2, 1000, 0.0], /Exact) yAxis2 = Obj_New("IDLgrAxis", 1, Color=[255,255,0], Ticklen=0.05, $ Minor=4, /NoText, Range=yrange, YCoord_Conv=ys, $ Location=[0.75, 1000, 0.0], TickDir=1, /Exact) ; Add the axes to the model. thisModel->Add, xAxis1 thisModel->Add, xAxis2 thisModel->Add, yAxis1 thisModel->Add, yAxis2 ; Check for availability of GIF files. thisVersion = Float(!Version.Release) IF thisVersion LT 5.4 THEN haveGif = 1 ELSE haveGIF = 0 ; Create the widgets to view the contour. Set expose events ; on the draw widget so that it refreshes itself whenever necessary. tlb = Widget_Base(Title='Resizeable Window Contour Example', Column=1, $ TLB_Size_Events=1, MBar=menubase) drawID = Widget_Draw(tlb, XSize=400, YSize=400, Graphics_Level=2, $ Expose_Events=1, Event_Pro='XContour_Draw_Events', Renderer=1) ; Create FILE menu buttons for printing and exiting. filer = Widget_Button(menubase, Value='File', /Menu) pnt = Widget_Button(filer, Value='Print', $ Event_Pro='XContour_Printing', UValue='PRINT') pntset = Widget_Button(filer, Value='Print Setup', $ Event_Pro='XContour_Printing', UValue='SETUP') quitter = Widget_Button(filer, /Separator, Value='Exit', $ Event_Pro='XContour_Exit') ; Create PROPERTIES menu buttons for surface properties. properties = Widget_Button(menubase, Value='Properties', /Menu) ; Appearance appear = Widget_Button(properties, Value='Appearance', /Menu) dummy = Widget_Button(appear, Value='Filled Contours', $ Event_Pro='XContour_Properties', UValue='FILLED') dummy = Widget_Button(appear, Value='Contour Lines', $ Event_Pro='XContour_Properties', UValue='UNFILLED') ; Background Color bcolor = Widget_Button(properties, Value='Background Color', /Menu) dummy = Widget_Button(bcolor, Value='Black', $ Event_Pro='XContour_Properties', UValue='BBLACK') dummy = Widget_Button(bcolor, Value='White', $ Event_Pro='XContour_Properties', UValue='BWHITE') dummy = Widget_Button(bcolor, Value='Charcoal', $ Event_Pro='XContour_Properties', UValue='BCHARCOAL') ; Axes Color acolor = Widget_Button(properties, Value='Axes Color', /Menu) dummy = Widget_Button(acolor, Value='Black', $ Event_Pro='XContour_Properties', UValue='ABLACK') dummy = Widget_Button(acolor, Value='White', $ Event_Pro='XContour_Properties', UValue='AWHITE') dummy = Widget_Button(acolor, Value='Yellow', $ Event_Pro='XContour_Properties', UValue='AYELLOW') dummy = Widget_Button(acolor, Value='Green', $ Event_Pro='XContour_Properties', UValue='AGREEN') ; Title Color tcolor = Widget_Button(properties, Value='Title Color', /Menu) dummy = Widget_Button(tcolor, Value='Black', $ Event_Pro='XContour_Properties', UValue='TBLACK') dummy = Widget_Button(tcolor, Value='White', $ Event_Pro='XContour_Properties', UValue='TWHITE') dummy = Widget_Button(tcolor, Value='Yellow', $ Event_Pro='XContour_Properties', UValue='TYELLOW') dummy = Widget_Button(tcolor, Value='Green', $ Event_Pro='XContour_Properties', UValue='TGREEN') ; Color Schemes. scolor = Widget_Button(properties, Value='Color Schemes', /Menu) dummy = Widget_Button(scolor, Value='Black on White', $ Event_Pro='XContour_Properties', UValue='B/W') dummy = Widget_Button(scolor, Value='White on Black', $ Event_Pro='XContour_Properties', UValue='W/B') dummy = Widget_Button(scolor, Value='Original Colors', $ Event_Pro='XContour_Properties', UValue='ORIGINAL_COLORS') ; Create OUTPUT menu buttons for formatted output files. output = Widget_Button(menubase, Value='Output') IF havegif THEN gif = Widget_Button(output, Value='GIF File', $ UValue='GIF', Event_Pro='XContour_Output') jpeg = Widget_Button(output, Value='JPEG File', $ UValue='JPEG', Event_Pro='XContour_Output') tiff = Widget_Button(output, Value='TIFF File', $ UValue='TIFF', Event_Pro='XContour_Output') Widget_Control, tlb, /Realize ; Get the window destination object. Widget_Control, drawID, Get_Value=thisWindow ; Draw the view in the window. thisWindow->Draw, thisView ; Get a printer object for this graphic. thisPrinter = Obj_New('IDLgrPrinter') ; Create a container object to hold all the other ; objects. This will make it easy to free all the ; objects when we are finished with the program. thisContainer = Obj_New('IDL_Container') ; Add created objects to the container. thisContainer->Add, thisView thisContainer->Add, thisPrinter thisContainer->Add, xAxis1 thisContainer->Add, xAxis2 thisContainer->Add, yAxis1 thisContainer->Add, yAxis2 thisContainer->Add, plotTitle thisContainer->Add, thisContour thisContainer->Add, xTitle thisContainer->Add, yTitle thisContainer->Add, thisColorbar ; If you use VCOLORBAR, comment out the next three lines ; and uncomment the fourth. ;thisContainer->Add, cbarFont ;thisContainer->Add, cbarTitle ;thisContainer->Add, cbarTicks thisContainer->Add, cbarPalette ; Create an INFO structure to hold needed program information. info = { thisContainer:thisContainer, $ ; The object container. thisWindow:thisWindow, $ ; The window object. thisPrinter:thisPrinter, $ ; The printer object. thisModel:thisModel, $ ; The model object. thisContour:thisContour, $ ; The contour object. thisColorbar:thisColorbar, $ ; The colorbar object. xAxis1:xAxis1, $ ; The X Axis object. yAxis1:yAxis1, $ ; The Y Axis object. xAxis2:xAxis2, $ ; The X Axis object. yAxis2:yAxis2, $ ; The Y Axis object. plotTitle:plotTitle, $ ; The plot title object. thisView:thisView } ; The view object. ; Store the info structure in the UValue of the TLB. Widget_Control, tlb, Set_UValue=info, /No_Copy ; Call XManager. Set a cleanup routine so the objects ; can be freed upon exit from this program. XManager, 'XContour', tlb, Cleanup='XContour_Cleanup', /No_Block, $ Event_Handler='XContour_Resize', Group_Leader=groupLeader END ;-------------------------------------------------------------------