; docformat = 'rst' ; ; NAME: ; cgPolygon ; ; PURPOSE: ; Provides a device-independent and color-model-independent way to draw a ; filled or unfilled polygon. ; ;******************************************************************************************; ; ; ; Copyright (c) 2010, by Fanning Software Consulting, Inc. All rights reserved. ; ; ; ; Redistribution and use in source and binary forms, with or without ; ; modification, are permitted provided that the following conditions are met: ; ; ; ; * Redistributions of source code must retain the above copyright ; ; notice, this list of conditions and the following disclaimer. ; ; * Redistributions in binary form must reproduce the above copyright ; ; notice, this list of conditions and the following disclaimer in the ; ; documentation and/or other materials provided with the distribution. ; ; * Neither the name of Fanning Software Consulting, Inc. nor the names of its ; ; contributors may be used to endorse or promote products derived from this ; ; software without specific prior written permission. ; ; ; ; THIS SOFTWARE IS PROVIDED BY FANNING SOFTWARE CONSULTING, INC. ''AS IS'' AND ANY ; ; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ; ; OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT ; ; SHALL FANNING SOFTWARE CONSULTING, INC. BE LIABLE FOR ANY DIRECT, INDIRECT, ; ; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED ; ; TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; ; ; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ; ; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ; ; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ; ; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; ;******************************************************************************************; ; ;+ ; Provides a device-independent and color-model-independent way to draw a ; filled or unfilled polygon. ; ; The program requires the `Coyote Library ` ; to be installed on your machine. ; ; :Categories: ; Graphics ; ; :Params: ; x: in, required, type=number ; A vector argument providing the X coordinates of the points to be connected. ; The vector must contain at least three elements. If only one argument is ; specified, X must be an array of either two or three vectors (i.e., (2,*) ; or (3,*)). In this special case, the vector X[0,*] specifies the X values, ; X[1,*] specifies Y, and X[2,*] contain the Z values. ; y: in, required, type=number ; A vector argument providing the Y coordinates of the points to be connected. ; Y must contain at least three elements. ; z: in, optional, type=number ; An optional vector argument providing the Z coordinates of the points to be ; connected. Z must contain at least three elements. ; ; :Keywords: ; addcmd: in, optional, type=boolean, default=0 ; Set this keyword to add the command to an cgWindow. Setting this keyword ; automatically sets the WINDOW keyword, but the command does not erase the ; graphics window as it would normally. ; color: in, optional, type=string, default='rose' ; The name of the polygon color. Color names are those used with cgColor. ; This value can also be a long integer or an index into the current color ; table. ; device: in, optional, type=boolean, default=0 ; Set to indicate the polygon vertices are in device coordinates. ; fcolor: in, optional, type=string/integer/long ; The name of the polygon fill color. Color names are those used with cgColor. ; This value can also be a long integer or an index into the current color ; table. The default is the same as `Color`. ; fill: in, optional, type=boolean, default=0 ; Set this keyword to draw a filled polygon, rather than an open polygon. ; normal: in, optional, type=boolean, default=0 ; Set to indicate the polygon vertices are in normalized coordinates. ; position: in, optional, type=fltarr(4) ; Set this keyword to a four-element position array of normalized coordinates ; to fill a rectangular area on the graphics display. The normal input parameters ; are ignored if this keyword is set. ; window: in, optional, type=boolean, default=0 ; Set this keyword to add the command to the current cgWindow application. ; _ref_extra: in, optional, type=appropriate ; Any other keywords to the IDL POLYFILL command may be used. ; ; ; :Examples: ; Used like the IDL Plots or Polyfill commands:: ; IDL> cgPolygon, [0.25, 0.25, 0.75, 0.75, 0.25], [0.25, 0.75, 0.75, 0.25, 0.25], $ ; /NORMAL, COLOR='blue' ; IDL> cgPolygon, [0.25, 0.25, 0.75, 0.75, 0.25], [0.25, 0.75, 0.75, 0.25, 0.25], $ ; /NORMAL, COLOR='blue', FCOLOR='rose', /FILL ; ; :Author: ; FANNING SOFTWARE CONSULTING:: ; David W. Fanning ; 1645 Sheely Drive ; Fort Collins, CO 80526 USA ; Phone: 970-221-0438 ; E-mail: david@idlcoyote.com ; Coyote's Guide to IDL Programming: http://www.idlcoyote.com ; ; :History: ; Change History:: ; Written, 26 March 2012. David Fanning. ; Added Position keyword to allow a fill of a particular portion of the graphics ; window. 20 Apr 2012. DWF. ; Added AddCmd keyword. 25 Oct 2012. DWF. ; ; :Copyright: ; Copyright (c) 2012, Fanning Software Consulting, Inc. ;- PRO cgPolygon, x, y, z, $ ADDCMD=addcmd, $ COLOR=color, $ FCOLOR=fcolor, $ FILL=fill, $ NORMAL=normal, $ DEVICE=device, $ POSITION=position, $ WINDOW=window, $ _REF_EXTRA=extra Compile_Opt idl2 Catch, theError IF theError NE 0 THEN BEGIN Catch, /CANCEL void = cgErrorMsg() IF N_Elements(currentState) NE 0 THEN cgSetColorState, currentState RETURN ENDIF ; Did user pass parameters? IF (N_Params() EQ 0) AND (N_Elements(position) EQ 0) THEN BEGIN Print, 'USE SYNTAX: cgPolygon, x, y, [z]' RETURN ENDIF ; Do they want this plot in a resizeable graphics window? IF Keyword_Set(addcmd) THEN window = 1 IF Keyword_Set(window) AND ((!D.Flags AND 256) NE 0) THEN BEGIN currentWindow = cgQuery(/CURRENT, COUNT=wincnt) IF wincnt EQ 0 THEN replaceCmd = 0 ELSE replaceCmd=1 ; If adding a command, have to do this differently. IF Keyword_Set(addcmd) THEN BEGIN cgWindow, 'cgPolygon', x, y, z, $ COLOR=color, $ FCOLOR=fcolor, $ FILL=fill, $ NORMAL=normal, $ DEVICE=device, $ POSITION=position, $ ADDCMD=1, $ _EXTRA=extra RETURN ENDIF ELSE BEGIN ; Otherwise, we are just replacing the commands in a new or existing window. cgWindow, 'cgPolygon', x, y, z, $ COLOR=color, $ FCOLOR=fcolor, $ FILL=fill, $ NORMAL=normal, $ DEVICE=device, $ POSITION=position, $ REPLACECMD=replaceCmd, $ _Extra=extra RETURN ENDELSE ENDIF ; Set up PostScript device for working with colors. IF !D.Name EQ 'PS' THEN Device, COLOR=1, BITS_PER_PIXEL=8 ; We are going to draw in decomposed color, if possible. cgSetColorState, 1, Current=currentState ; If current state is "indexed color" and colors are represented as long integers then "fix" them. IF (currentState EQ 0) THEN BEGIN IF Size(color, /TNAME) EQ 'LONG' THEN color = Fix(color) IF Size(fcolor, /TNAME) EQ 'LONG' THEN fcolor = Fix(fcolor) ENDIF ; Need a color? thisColor = cgDefaultColor(color, DEFAULT='rose') IF N_Elements(fColor) EQ 0 THEN BEGIN fillColor = thisColor ENDIF ELSE BEGIN fillColor = cgDefaultColor(fcolor) ENDELSE ; Get the current color vectors. TVLCT, rr, gg, bb, /Get ; Do you need a window? IF ((!D.Flags AND 256) NE 0) && (!D.Window LT 0) THEN cgDisplay ; Are the colors strings? IF Size(thisColor, /TNAME) EQ 'STRING' THEN thisColor = cgColor(thisColor) IF Size(fillColor, /TNAME) EQ 'STRING' THEN fillColor = cgColor(fillColor) ; Are we filling a POSITION in the window? IF N_Elements(position) NE 0 THEN BEGIN p = position x = [p[0], p[0], p[2], p[2], p[0]] y = [p[1], p[3], p[3], p[1], p[1]] normal = 1 device = 0 ENDIF ; Fill the polygon. CASE N_Elements(z) OF 0: BEGIN IF Keyword_Set(fill) THEN BEGIN PolyFill, x, y, COLOR=fillColor, NORMAL=normal, DEVICE=device, _EXTRA=extra PlotS, x, y, COLOR=thisColor, NORMAL=normal, DEVICE=device, _EXTRA=extra ENDIF ELSE BEGIN PlotS, x, y, COLOR=thisColor, NORMAL=normal, DEVICE=device, _EXTRA=extra ENDELSE END ELSE: BEGIN IF Keyword_Set(fill) THEN BEGIN PolyFill, x, y, z, COLOR=fillColor, NORMAL=normal, DEVICE=device, _EXTRA=extra PlotS, x, y, z, COLOR=thisColor, NORMAL=normal, DEVICE=device, _EXTRA=extra ENDIF ELSE BEGIN PlotS, x, y, z, COLOR=thisColor, NORMAL=normal, DEVICE=device, _EXTRA=extra ENDELSE END ENDCASE ; Clean up. cgSetColorState, currentState IF !D.Name NE 'Z' THEN TVLCT, rr, gg, bb END