#ifndef BODIESABSTRACT_H #define BODIESABSTRACT_H #include #include "BodiesRequest.h" #include "BodiesResult.h" #include "../Application/Application.h" #include "../File/FileWriterBodies.h" #include "../RequestManager/RequestAbstract.h" using namespace std; using namespace TREPS::Application; using namespace TREPS::RequestManager; namespace TREPS { namespace Bodies { class BodiesAbstractClass { public : BodiesAbstractClass(RequestAbstractClass *trepsRequest); virtual ~BodiesAbstractClass(void) = 0; //init request bool init(const bool isSc, const t_Time *startTime, const t_Time *endTime); //get list of available bodies for this engine //virtual t_StringList getBodies(const t_Time *startTime, const t_Time *endTime) = 0; //run request virtual bool run() = 0; //write request result bool writeResult(const char *resultPath); //get last error message string getLastError(void); protected : ApplicationClass *app; RequestAbstractClass *trepsRequest; string errorMsg; //get source vector list //t_VectorList getSrcVectorsList(const char *vectorsDef, const char *srcFrame); BodiesRequestClass *request; BodiesResultClass *result; }; } } #endif